![]() HyperBowl is a trademark of Absolute Certainty Inc. New lanes are made with the Penelope sample from Unity Technologies, Cartoon Snowboard Funpark from Stefan M., Mushroom Land from Manufactura4K, Grass Road Race from Sugar Assets, and the Campfire Pack from Dreamdev Studios. This version of HyperBowl by Technicat LLC is built with the original HyperBowl art and sound assets licensed from Absolute Certainty Inc., the Unity game engine, Lens Flare and Simple Particle Pack from Unity Technologies, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, FontLibrary from MacXWare, iTween by Pixel Placement, Flocks package from soodaq, Lean Localization from Carlos Wilkes, Finger Gestures from Fatal Frog Software, and Steamworks.NET by Riley Labreque. Each match is a 2v2, fast paced 90 second round that fuse no-rules American Football with weapon and brawling melee action. Special thanks to the HyperBowl Facebook fans, especially localization, testing, and bug-squashing help from Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff and Elijah Taylor. In Hyperbrawl, the greatest heroes have been assembled to take part in a secret tournament that separates the best of the best and will determine a new era for the universe. Roll the ball forward, left, right, even backwards by pushing the mouse, swiping the trackpad, or pressing the AWSD keys. HyperBowl can also go where no other bowling lane can, taking only 33 of the space required by conventional bowling lanes. Play 1-4 players in the original Arcade Mode or quick-play in single-player mode. HyperBowl takes the fun and excitement of classic bowling to a new dimension by combining it with the latest in computer technology and big screen sights and sounds. Enjoy the scenery, but remember to head for the pins before time runs out! ![]() Be the ball! This remake of the classic arcade bowling game brings you the original six HyperBowl lanes and some new ones.
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